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VGA basics, lines and shapes, bitmaps, mouse, double buffering, page flipping, and unchained mode. All examples have code provided for Borland C, Turbo C, and DJGPP.
VGA basics, lines and shapes, bitmaps, mouse, double buffering, page flipping, and unchained mode. All examples have code provided for Borland C, Turbo C, and DJGPP.